Mobile Experience

Michiel van Eunen Applied Games, Creatieve Concepten, Mobiele Beleving, Serious Games

For over 10 years I’ve been developing and playing Location Based Games with groups in my event company Living Story. In 2010 I started Tempeest together with 4 other companies, focusing on pervasive games. In 2013 we launched Lost in Time. Together with DoornRoos imagineers, I developed The Nature Game in 2016, together with Danny van der Voorden and  Karen Sikkema from Oliv Games, who …