For over 10 years I’ve been developing and playing Location Based Games with groups in my event company Living Story. In 2010 I started Tempeest together with 4 other companies, focusing on pervasive games. In 2013 we launched Lost in Time. Together with DoornRoos imagineers, I developed The Nature Game in 2016, together with Danny van der Voorden and Karen Sikkema from Oliv Games, who …